rg_spawn_grenade

Syntax

native rg_spawn_grenade(WeaponIdType:weaponId, pevOwner, Float:vecSrc[3], Float:vecThrow[3], Float:time, TeamName:iTeam, usEvent = 0);

Usage

Parameter Description
weaponId
WEAPON_HEGRENADE, WEAPON_SMOKEGRENADE, WEAPON_FLASHBANG or WEAPON_C4
pevOwner
Grenade owner
vecSrc
Grenade spawn position
vecThrow
Grenade velocity vector
time
Grenade explosion time
iTeam
Grenade team, see TEAM_* constants
usEvent
Event index related to grenade (returned value of precache_event)

Description

Spawn a grenade (HEGrenade, Flashbang, SmokeGrenade, or C4)

Return

Entity index on success, AMX_NULLENT (-1) otherwise