set_gamerules_vector
Syntax
native set_gamerules_vector(const class[], const member[], Float:value[3], element = 0);
Usage
| Parameter | Description |
|---|---|
| class | Class name |
| member | Member name |
| value | Vector to set |
| element | Element to set (starting from 0) if member is an array |
Description
Sets a vector to the gamerules object based off a class and member name.
Return
This function has no return value.
Error
If member is empty, no offset is found or an invalid offset is retrieved, or the data type does not match, an error will be thrown.