user_slap

Syntax

native user_slap(index, power, rnddir = 1);

Usage

Parameter Description
index
Client index
power
Power of the slap
rnddir
If set to zero the player will be slapped along it's aim
vector, otherwise the direction will be randomized

Description

Slaps the client with specified power. Killing the client if applicable.

Note

  • This removes "power" amount of health from the client, performing
    a kill if they have no health left after the slap.
  • The function will apply a velocity to the client that is independent
    of the slap power. The slap direction can be influenced by the third
    parameter.

Return

1 if user is alive and slap succeeded, 0 otherwise