set_gamerules_float
Syntax
native set_gamerules_float(const class[], const member[], Float:value, element = 0);
Usage
| Parameter | Description |
|---|---|
| class | Class name |
| member | Member name |
| value | Value to set |
| element | Element to set (starting from 0) if member is an array |
Description
Sets a float value to the gamerules object based off a class and member name.
Return
This function has no return value.
Error
If member is empty, no offset is found or an invalid offset is retrieved, or the data type does not match, an error will be thrown.