custom_weapon_add
Syntax
native custom_weapon_add(const wpnname[], melee = 0, const logname[] = "");
Usage
| Parameter | Description |
|---|---|
| wpnname | Full weapon name |
| melee | If nonzero the weapon will be considered a melee weapon |
| logname | Weapon short name |
Description
Adds a custom weapon to the stats system.
Note
The weapon name should be the full display name of the gun such as "Desert Eagle" while the logname should be "weapon_deagle".
Return
Cusom weapon id (>0) on success, 0 if no more custom weapons can be added