client_built
Syntax
forward client_built(idPlayer, idStructure, type, impulse);
Usage
| Parameter | Description |
|---|---|
| idPlayer | The player index who triggered the building. |
| idStructure | The structure index that was created. |
| type | The type of structure that was built (1 for marine, 2 for alien). |
| impulse | The impulse command that was issued to build this structure. |
Description
Called whenever the client builds a structure.
Return
This forward ignores the returned value.