set_user_rendering
native set_user_rendering(index, fx = kRenderFxNone, r = 0, g = 0, b = 0, render = kRenderNormal, amount = 0);
| Parameter |
Description |
| index | Client index |
| fx | Rendering effects. One of kRenderFx* constants |
| r | The amount of red color (0 to 255) |
| g | The amount of green color (0 to 255) |
| b | The amount of blue color (0 to 255) |
| render | Render mode. One of kRender* constants |
| amount | Render amount (0 to 255) |
Sets player's rendering mode.
A really useful render modes reference:
https://sites.google.com/site/svenmanor/rendermodes
This function has no return value.
If player is not connected or not within the range
of 1 to MaxClients.