client_connectex
Syntax
forward client_connectex(id, const name[], const ip[], reason[128]);
Usage
| Parameter | Description |
|---|---|
| id | Client index |
| name | Client name |
| ip | Client ip address with port |
| reason | A reason that will be displayed when player gets rejected (can be overwritten) |
Description
Called when a client is connecting.
Note
This forward is called too early to do anything that directly affects the client.
Return
PLUGIN_CONTINUE to let a client join to the server PLUGIN_HANDLED or higher to prevent a client to join