entity_set_origin
Syntax
native entity_set_origin(iIndex, const Float:fNewOrigin[3]);
Usage
| Parameter | Description |
|---|---|
| iIndex | Entity index |
| fNewOrigin | New origin |
Description
Sets the origin of an entity.
Note
This native uses engine functions to set the origin, keeping it properly updated with the game. Directly writing to EV_VEC_origin is an error and will cause problems.
Return
This function has no return value.
Error
If an invalid entity index is provided, an error will be thrown.