rg_multidmg_add
Syntax
native rg_multidmg_add(const inflictor, const victim, const Float:flDamage, const bitsDamageType);
Usage
| Parameter | Description |
|---|---|
| inflictor | Inflictor is the entity that caused the damage (such as a gun) |
| victim | The victim that takes damage |
| flDamage | The amount of damage |
| bitsDamageType | Damage type DMG_* |
Description
Adds damage to the accumulator.
Return
This function has no return value.