rg_round_end
native rg_round_end(const Float:tmDelay, const WinStatus:st, const ScenarioEventEndRound:event = ROUND_NONE, const message[] = "default", const sentence[] = "default", const bool:trigger = false);
| Parameter |
Description |
| tmDelay | Delay before the onset of a new round |
| st | Which team won |
| event | The event is the end of the round |
| message | The message on round end |
| sentence | The sound at the end of the round |
| trigger | This will trigger to all hooks on that function
Be very careful about recursion! |
Forces the round to end.
1 on success, 0 otherwise