get_gamerules_entity

Syntax

native get_gamerules_entity(const class[], const member[], element = 0);

Usage

Parameter Description
class
Class name
member
Member name
element
Element to retrieve (starting from 0) if member is an array

Description

Retrieves an entity index from the gamerules object based off a class
and member name.

Note

This native is used to access the following (C++/engine) data types:
classptr, entvars, edict and ehandle.

Return

Entity index if found, -1 otherwise

Error

If member is empty, no offset is found or an invalid offset
is retrieved, or the data type does not match, an error will
be thrown.