rg_remove_items_by_slot
Syntax
native rg_remove_items_by_slot(const index, const InventorySlotType:slot, const bool:removeAmmo = true);
Usage
| Parameter | Description |
|---|---|
| index | Client index |
| slot | The slot that will be emptied |
| removeAmmo | Remove ammunition |
Description
Remove all the player's stuff in a specific slot.
Return
1 - successful removal of all items in the slot or the slot is empty 0 - if at least one item failed to remove