GetSequenceInfo

Syntax

native bool:GetSequenceInfo(const entity, &piFlags, &Float:pflFrameRate, &Float:pflGroundSpeed);

Usage

Parameter Description
entity
Entity index
piFlags
Sequence flags (1 = sequence loops)
pflFrameRate
Sequence framerate
pflGroundSpeed
Sequence ground speed

Description

Gets sequence information based on entity's model current sequence index

Return

True on success, false otherwise

Error

If the index is not within the range of 1 to maxEntities or
the entity is not valid, an error will be thrown.