Constants in reapi_engine_const.inc
List of constants
For native rh_get_mapname#
enum MapNameType
{
MNT_TRUE, // return the original map name independant of the name set with via rh_set_mapname
MNT_SET // return the name of the current map
};For native CheckVisibilityInOrigin#
enum CheckVisibilityType
{
VisibilityInPVS = 0, // Check in Potentially Visible Set (PVS)
VisibilityInPAS // Check in Potentially Audible Set (PAS)
};For RH_SV_AddResource hook#
enum ResourceType_t
{
t_sound = 0,
t_skin,
t_model,
t_decal,
t_generic,
t_eventscript,
t_world, // Fake type for world, is really t_model
rt_unk,
rt_max
};rh_emit_sound2 flags#
#define SND_EMIT2_NOPAS BIT(0) // Never to check PAS #define SND_EMIT2_INVOKER BIT(1) // Do not send to the client invoker
enum EngineFunc#
enum EngineFunc
{
/*
* Description: -
* Params: (const recipients, const entity, const channel, const sample[], const volume, Float:attenuation, const fFlags, const pitch)
*/
RH_SV_StartSound = BEGIN_FUNC_REGION(engine),
/*
* Description: -
* Params: (const client, bool:crash, const fmt[])
*/
RH_SV_DropClient,
/*
* Description: -
* Params: (const runPhysics)
*/
RH_SV_ActivateServer,
/*
* Description: -
* Params: (pcvar, const value[])
*/
RH_Cvar_DirectSet,
/*
* Description: Receiver is player index or 0 when update will be sended to all.
* Params: (const client, buffer, const receiver)
*/
RH_SV_WriteFullClientUpdate,
/*
* Description: -
* Params: (const classname[])
*/
RH_GetEntityInit,
/*
* Description: Called after processing a client connection request.
* Params: (const client)
*/
RH_ClientConnected,
/*
* Description: Called when processing a 'connect' client connectionless packet.
* Params: ()
*/
RH_SV_ConnectClient,
/*
* Description: Called when client it's in the scoreboard
* Params: (const client)
*/
RH_SV_EmitPings,
/*
* Description: Called when an entity is created.
* Return type: Edict * (Entity index)
* Params: ()
*/
RH_ED_Alloc,
/*
* Description: Called when an entity is removed (freed from server).
* Params: (const entity)
*/
RH_ED_Free,
/*
* Description: Called when a message is being sent to the server's console.
* Params: (const string[])
*/
RH_Con_Printf,
/*
* Description: Called when a player's userinfo is being checked.
* Params: (adr, buffer, bool:reconnect, reconnectSlot, name[])
*
* @note Param adr is unused, guaranteed to return nothing also, don't send anything through it.
* @note In order for param name work, hook needs to be registered as Post.
*/
RH_SV_CheckUserInfo,
/*
* Description: Called when a generic resource is being added to generic precache list.
* Return type: int
* Params: (const string[])
*/
RH_PF_precache_generic_I,
/*
* Description: Called when a model is being added to model precache list.
* Return type: int
* Params: (const string[])
*/
RH_PF_precache_model_I,
/*
* Description: Called when a sound is being added to sound precache list.
* Return type: int
* Params: (const string[])
*/
RH_PF_precache_sound_I,
/*
* Description: Called when an event is being added to event precache list.
* Return type: int
* Params: (const string[])
*/
RH_EV_Precache,
/*
* Description: Called when a resource is being added to resource list.
* Params: (ResourceType_t:type, const filename[], size, flags, index)
*/
RH_SV_AddResource,
/*
* Description: Called when message is being printed to client console.
* Params: (const string[])
*/
RH_SV_ClientPrintf,
/*
* Description: Called before adding an entity to the physents of a player.
* Return type: bool
* Params: (const entity, const client)
*/
RH_SV_AllowPhysent,
/*
* Description: Called when a command is being sent to server.
* Params: (const cmd[], source, id)
*/
RH_ExecuteServerStringCmd,
/*
* Description: Called when server sends resources list and location.
* Params: (const client)
*/
RH_SV_SendResources,
};enum EntVars#
enum EntVars
{
/*
* Description: -
* Member type: string_t
* Get params: get_entvar(index, EntVars:var, dest[], const lenght);
* Set params: set_entvar(index, EntVars:var, const source[]);
*/
var_classname = BEGIN_MEMBER_REGION(entvars),
/*
* Description: -
* Member type: string_t
* Get params: get_entvar(index, EntVars:var, dest[], const lenght);
* Set params: set_entvar(index, EntVars:var, const source[]);
*/
var_globalname,
/*
* Description: -
* Member type: class Vector
* Get params: get_entvar(index, EntVars:var, Float:output[3]);
* Set params: set_entvar(index, EntVars:var, Float:dest[3]);
*/
var_origin,
/*
* Description: -
* Member type: class Vector
* Get params: get_entvar(index, EntVars:var, Float:output[3]);
* Set params: set_entvar(index, EntVars:var, Float:dest[3]);
*/
var_oldorigin,
/*
* Description: -
* Member type: class Vector
* Get params: get_entvar(index, EntVars:var, Float:output[3]);
* Set params: set_entvar(index, EntVars:var, Float:dest[3]);
*/
var_velocity,
/*
* Description: -
* Member type: class Vector
* Get params: get_entvar(index, EntVars:var, Float:output[3]);
* Set params: set_entvar(index, EntVars:var, Float:dest[3]);
*/
var_basevelocity,
/*
* Description: Base velocity that was passed in to server physics so client can predict conveyors correctly. Server zeroes it, so we need to it store here, too.
* Member type: class Vector
* Get params: get_entvar(index, EntVars:var, Float:output[3]);
* Set params: set_entvar(index, EntVars:var, Float:dest[3]);
*/
var_clbasevelocity,
/*
* Description: -
* Member type: class Vector
* Get params: get_entvar(index, EntVars:var, Float:output[3]);
* Set params: set_entvar(index, EntVars:var, Float:dest[3]);
*/
var_movedir,
/*
* Description: Angles model.
* Member type: class Vector
* Get params: get_entvar(index, EntVars:var, Float:output[3]);
* Set params: set_entvar(index, EntVars:var, Float:dest[3]);
*/
var_angles,
/*
* Description: Angle velocity (degrees per second).
* Member type: class Vector
* Get params: get_entvar(index, EntVars:var, Float:output[3]);
* Set params: set_entvar(index, EntVars:var, Float:dest[3]);
*/
var_avelocity,
/*
* Description: Auto-decaying view angle adjustment.
* Member type: class Vector
* Get params: get_entvar(index, EntVars:var, Float:output[3]);
* Set params: set_entvar(index, EntVars:var, Float:dest[3]);
*/
var_punchangle,
/*
* Description: View angle (player only).
* Member type: class Vector
* Get params: get_entvar(index, EntVars:var, Float:output[3]);
* Set params: set_entvar(index, EntVars:var, Float:dest[3]);
*/
var_v_angle,
/*
* Description: -
* Member type: class Vector
* Get params: get_entvar(index, EntVars:var, Float:output[3]);
* Set params: set_entvar(index, EntVars:var, Float:dest[3]);
*/
var_endpos,
/*
* Description: -
* Member type: class Vector
* Get params: get_entvar(index, EntVars:var, Float:output[3]);
* Set params: set_entvar(index, EntVars:var, Float:dest[3]);
*/
var_startpos,
/*
* Description: -
* Member type: float
* Get params: Float:get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, Float:value);
*/
var_impacttime,
/*
* Description: -
* Member type: float
* Get params: Float:get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, Float:value);
*/
var_starttime,
/*
* Description: 0:nothing, 1:force view angles, 2:add avelocity
* Member type: int
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_fixangle,
/*
* Description: -
* Member type: float
* Get params: Float:get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, Float:value);
*/
var_idealpitch,
/*
* Description: -
* Member type: float
* Get params: Float:get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, Float:value);
*/
var_pitch_speed,
/*
* Description: -
* Member type: float
* Get params: Float:get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, Float:value);
*/
var_ideal_yaw,
/*
* Description: -
* Member type: float
* Get params: Float:get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, Float:value);
*/
var_yaw_speed,
/*
* Description: -
* Member type: int
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_modelindex,
/*
* Description: -
* Member type: string_t
* Get params: get_entvar(index, EntVars:var, dest[], const lenght);
* Set params: set_entvar(index, EntVars:var, const source[]);
*/
var_model,
/*
* Description: Player's viewmodel.
* Member type: string_t
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, const source[]);
*/
var_viewmodel,
/*
* Description: The model that other players see.
* Member type: string_t
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, const source[]);
*/
var_weaponmodel,
/*
* Description: BB min translated to world coord.
* Member type: class Vector
* Get params: get_entvar(index, EntVars:var, Float:output[3]);
* Set params: set_entvar(index, EntVars:var, Float:dest[3]);
*/
var_absmin,
/*
* Description: BB max translated to world coord.
* Member type: class Vector
* Get params: get_entvar(index, EntVars:var, Float:output[3]);
* Set params: set_entvar(index, EntVars:var, Float:dest[3]);
*/
var_absmax,
/*
* Description: Local BB min.
* Member type: class Vector
* Get params: get_entvar(index, EntVars:var, Float:output[3]);
* Set params: set_entvar(index, EntVars:var, Float:dest[3]);
*/
var_mins,
/*
* Description: Local BB max.
* Member type: class Vector
* Get params: get_entvar(index, EntVars:var, Float:output[3]);
* Set params: set_entvar(index, EntVars:var, Float:dest[3]);
*/
var_maxs,
/*
* Description: maxs - mins
* Member type: class Vector
* Get params: get_entvar(index, EntVars:var, Float:output[3]);
* Set params: set_entvar(index, EntVars:var, Float:dest[3]);
*/
var_size,
/*
* Description: -
* Member type: float
* Get params: Float:get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, Float:value);
*/
var_ltime,
/*
* Description: -
* Member type: float
* Get params: Float:get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, Float:value);
*/
var_nextthink,
/*
* Description: -
* Member type: int
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_movetype,
/*
* Description: -
* Member type: int
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_solid,
/*
* Description: Skin selection for studio models.
* Member type: int
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_skin,
/*
* Description: Sub-model selection for studio models.
* Member type: int
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_body,
/*
* Description: -
* Member type: int
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_effects,
/*
* Description: % of "normal" gravity.
* Member type: float
* Get params: Float:get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, Float:value);
*/
var_gravity,
/*
* Description: Inverse elasticity of MOVETYPE_BOUNCE
* Member type: float
* Get params: Float:get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, Float:value);
*/
var_friction,
/*
* Description: -
* Member type: int
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_light_level,
/*
* Description: Animation sequence.
* Member type: int
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_sequence,
/*
* Description: Movement animation sequence for player (0 for none)
* Member type: int
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_gaitsequence,
/*
* Description: % playback position in animation sequences (0..255)
* Member type: float
* Get params: Float:get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, Float:value);
*/
var_frame,
/*
* Description: World time when frame was set.
* Member type: float
* Get params: Float:get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, Float:value);
*/
var_animtime,
/*
* Description: Animation playback rate (-8x to 8x)
* Member type: float
* Get params: Float:get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, Float:value);
*/
var_framerate,
/*
* Description: Bone controller setting (0..255)
* Member type: byte [4]
* Get params: get_entvar(index, EntVars:var, element);
* Set params: set_entvar(index, EntVars:var, value, element);
*/
var_controller,
/*
* Description: Blending amount between sub-sequences (0..255)
* Member type: byte [2]
* Get params: get_entvar(index, EntVars:var, element);
* Set params: set_entvar(index, EntVars:var, value, element);
*/
var_blending,
/*
* Description: Sprite rendering scale (0..255)
* Member type: float
* Get params: Float:get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, Float:value);
*/
var_scale,
/*
* Description: -
* Member type: int
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_rendermode,
/*
* Description: -
* Member type: float
* Get params: Float:get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, Float:value);
*/
var_renderamt,
/*
* Description: -
* Member type: class Vector
* Get params: get_entvar(index, EntVars:var, Float:output[3]);
* Set params: set_entvar(index, EntVars:var, Float:dest[3]);
*/
var_rendercolor,
/*
* Description: -
* Member type: int
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_renderfx,
/*
* Description: -
* Member type: float
* Get params: Float:get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, Float:value);
*/
var_health,
/*
* Description: -
* Member type: float
* Get params: Float:get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, Float:value);
*/
var_frags,
/*
* Description: bit mask for available weapons
* Member type: int
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_weapons,
/*
* Description: -
* Member type: float
* Get params: Float:get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, Float:value);
*/
var_takedamage,
/*
* Description: -
* Member type: int
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_deadflag,
/*
* Description: eye position
* Member type: class Vector
* Get params: get_entvar(index, EntVars:var, Float:output[3]);
* Set params: set_entvar(index, EntVars:var, Float:dest[3]);
*/
var_view_ofs,
/*
* Description: -
* Member type: int
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_button,
/*
* Description: -
* Member type: int
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_impulse,
/*
* Description: Entity pointer when linked into a linked list.
* Member type: struct edict_s *
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_chain,
/*
* Description: -
* Member type: struct edict_s *
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_dmg_inflictor,
/*
* Description: -
* Member type: struct edict_s *
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_enemy,
/*
* Description: Entity pointer when MOVETYPE_FOLLOW
* Member type: struct edict_s *
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_aiment,
/*
* Description: -
* Member type: struct edict_s *
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_owner,
/*
* Description: -
* Member type: struct edict_s *
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_groundentity,
/*
* Description: -
* Member type: int
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_spawnflags,
/*
* Description: -
* Member type: int
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_flags,
/*
* Description: lowbyte topcolor, highbyte bottomcolor
* Member type: int
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_colormap,
/*
* Description: -
* Member type: int
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_team,
/*
* Description: -
* Member type: float
* Get params: Float:get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, Float:value);
*/
var_max_health,
/*
* Description: -
* Member type: float
* Get params: Float:get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, Float:value);
*/
var_teleport_time,
/*
* Description: -
* Member type: float
* Get params: Float:get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, Float:value);
*/
var_armortype,
/*
* Description: -
* Member type: float
* Get params: Float:get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, Float:value);
*/
var_armorvalue,
/*
* Description: -
* Member type: int
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_waterlevel,
/*
* Description: -
* Member type: int
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_watertype,
/*
* Description: -
* Member type: string_t
* Get params: get_entvar(index, EntVars:var, dest[], const lenght);
* Set params: set_entvar(index, EntVars:var, const source[]);
*/
var_target,
/*
* Description: -
* Member type: string_t
* Get params: get_entvar(index, EntVars:var, dest[], const lenght);
* Set params: set_entvar(index, EntVars:var, const source[]);
*/
var_targetname,
/*
* Description: -
* Member type: string_t
* Get params: get_entvar(index, EntVars:var, dest[], const lenght);
* Set params: set_entvar(index, EntVars:var, const source[]);
*/
var_netname,
/*
* Description: -
* Member type: string_t
* Get params: get_entvar(index, EntVars:var, dest[], const lenght);
* Set params: set_entvar(index, EntVars:var, const source[]);
*/
var_message,
/*
* Description: -
* Member type: float
* Get params: Float:get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, Float:value);
*/
var_dmg_take,
/*
* Description: -
* Member type: float
* Get params: Float:get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, Float:value);
*/
var_dmg_save,
/*
* Description: -
* Member type: float
* Get params: Float:get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, Float:value);
*/
var_dmg,
/*
* Description: -
* Member type: float
* Get params: Float:get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, Float:value);
*/
var_dmgtime,
/*
* Description: -
* Member type: string_t
* Get params: get_entvar(index, EntVars:var, dest[], const lenght);
* Set params: set_entvar(index, EntVars:var, const source[]);
*/
var_noise,
/*
* Description: -
* Member type: string_t
* Get params: get_entvar(index, EntVars:var, dest[], const lenght);
* Set params: set_entvar(index, EntVars:var, const source[]);
*/
var_noise1,
/*
* Description: -
* Member type: string_t
* Get params: get_entvar(index, EntVars:var, dest[], const lenght);
* Set params: set_entvar(index, EntVars:var, const source[]);
*/
var_noise2,
/*
* Description: -
* Member type: string_t
* Get params: get_entvar(index, EntVars:var, dest[], const lenght);
* Set params: set_entvar(index, EntVars:var, const source[]);
*/
var_noise3,
/*
* Description: -
* Member type: float
* Get params: Float:get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, Float:value);
*/
var_speed,
/*
* Description: -
* Member type: float
* Get params: Float:get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, Float:value);
*/
var_air_finished,
/*
* Description: -
* Member type: float
* Get params: Float:get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, Float:value);
*/
var_pain_finished,
/*
* Description: -
* Member type: float
* Get params: Float:get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, Float:value);
*/
var_radsuit_finished,
/*
* Description: -
* Member type: struct edict_s *
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_pContainingEntity,
/*
* Description: -
* Member type: int
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_playerclass,
/*
* Description: -
* Member type: float
* Get params: Float:get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, Float:value);
*/
var_maxspeed,
/*
* Description: -
* Member type: float
* Get params: Float:get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, Float:value);
*/
var_fov,
/*
* Description: -
* Member type: int
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_weaponanim,
/*
* Description: -
* Member type: int
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_pushmsec,
/*
* Description: -
* Member type: int
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_bInDuck,
/*
* Description: -
* Member type: int
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_flTimeStepSound,
/*
* Description: -
* Member type: int
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_flSwimTime,
/*
* Description: -
* Member type: int
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_flDuckTime,
/*
* Description: -
* Member type: int
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_iStepLeft,
/*
* Description: -
* Member type: float
* Get params: Float:get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, Float:value);
*/
var_flFallVelocity,
/*
* Description: -
* Member type: int
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_gamestate,
/*
* Description: -
* Member type: int
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_oldbuttons,
/*
* Description: -
* Member type: int
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_groupinfo,
/*
* Description: -
* Member type: int
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_iuser1,
/*
* Description: -
* Member type: int
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_iuser2,
/*
* Description: -
* Member type: int
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_iuser3,
/*
* Description: -
* Member type: int
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_iuser4,
/*
* Description: -
* Member type: float
* Get params: Float:get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, Float:value);
*/
var_fuser1,
/*
* Description: -
* Member type: float
* Get params: Float:get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, Float:value);
*/
var_fuser2,
/*
* Description: -
* Member type: float
* Get params: Float:get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, Float:value);
*/
var_fuser3,
/*
* Description: -
* Member type: float
* Get params: Float:get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, Float:value);
*/
var_fuser4,
/*
* Description: -
* Member type: class Vector
* Get params: get_entvar(index, EntVars:var, Float:output[3]);
* Set params: set_entvar(index, EntVars:var, Float:dest[3]);
*/
var_vuser1,
/*
* Description: -
* Member type: class Vector
* Get params: get_entvar(index, EntVars:var, Float:output[3]);
* Set params: set_entvar(index, EntVars:var, Float:dest[3]);
*/
var_vuser2,
/*
* Description: -
* Member type: class Vector
* Get params: get_entvar(index, EntVars:var, Float:output[3]);
* Set params: set_entvar(index, EntVars:var, Float:dest[3]);
*/
var_vuser3,
/*
* Description: -
* Member type: class Vector
* Get params: get_entvar(index, EntVars:var, Float:output[3]);
* Set params: set_entvar(index, EntVars:var, Float:dest[3]);
*/
var_vuser4,
/*
* Description: -
* Member type: struct edict_s *
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_euser1,
/*
* Description: -
* Member type: struct edict_s *
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_euser2,
/*
* Description: -
* Member type: struct edict_s *
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_euser3,
/*
* Description: -
* Member type: struct edict_s *
* Get params: get_entvar(index, EntVars:var);
* Set params: set_entvar(index, EntVars:var, value);
*/
var_euser4
};enum UCmd#
enum UCmd
{
/*
* Description: -
* Member type: short
* Get params: get_ucmd(const ucmd, UCmd:var);
* Set params: set_ucmd(const ucmd, UCmd:var, value);
*/
ucmd_lerp_msec = BEGIN_MEMBER_REGION(usercmd),
/*
* Description: -
* Member type: byte
* Get params: get_ucmd(const ucmd, UCmd:var);
* Set params: set_ucmd(const ucmd, UCmd:var, value);
*/
ucmd_msec,
/*
* Description: -
* Member type: vec3_t
* Get params: get_ucmd(const ucmd, UCmd:var, Float:output[3]);
* Set params: set_ucmd(const ucmd, UCmd:var, Float:dest[3]);
*/
ucmd_viewangles,
/*
* Description: -
* Member type: float
* Get params: Float:get_ucmd(const ucmd, UCmd:var);
* Set params: set_ucmd(const ucmd, UCmd:var, Float:value);
*/
ucmd_forwardmove,
/*
* Description: -
* Member type: float
* Get params: Float:get_ucmd(const ucmd, UCmd:var);
* Set params: set_ucmd(const ucmd, UCmd:var, Float:value);
*/
ucmd_sidemove,
/*
* Description: -
* Member type: float
* Get params: Float:get_ucmd(const ucmd, UCmd:var);
* Set params: set_ucmd(const ucmd, UCmd:var, Float:value);
*/
ucmd_upmove,
/*
* Description: -
* Member type: byte
* Get params: get_ucmd(const ucmd, UCmd:var);
* Set params: set_ucmd(const ucmd, UCmd:var, value);
*/
ucmd_lightlevel,
/*
* Description: -
* Member type: unsigned short
* Get params: get_ucmd(const ucmd, UCmd:var);
* Set params: set_ucmd(const ucmd, UCmd:var, value);
*/
ucmd_buttons,
/*
* Description: -
* Member type: byte
* Get params: get_ucmd(const ucmd, UCmd:var);
* Set params: set_ucmd(const ucmd, UCmd:var, value);
*/
ucmd_impulse,
/*
* Description: -
* Member type: byte
* Get params: get_ucmd(const ucmd, UCmd:var);
* Set params: set_ucmd(const ucmd, UCmd:var, value);
*/
ucmd_weaponselect,
/*
* Description: -
* Member type: int
* Get params: get_ucmd(const ucmd, UCmd:var);
* Set params: set_ucmd(const ucmd, UCmd:var, value);
*/
ucmd_impact_index,
/*
* Description: -
* Member type: vec3_t
* Get params: get_ucmd(const ucmd, UCmd:var, Float:output[3]);
* Set params: set_ucmd(const ucmd, UCmd:var, Float:dest[3]);
*/
ucmd_impact_position
};
enum NetAdrType
{
NA_NULL = 0,
NA_LOOPBACK,
NA_BROADCAST,
NA_IP,
NA_IPX, // Deprecated: GoldSrc
NA_BROADCAST_IPX, // Deprecated: GoldSrc
};
enum NetAdrVars
{
/*
* Description: -
* Member type: NetAdrType
* Get params: get_netadr(const NetAdr:adr, const NetAdrVars:var);
* Set params: set_netadr(const NetAdr:adr, const NetAdrVars:var, const value);
*/
netadr_type = BEGIN_MEMBER_REGION(netadr),
/*
* Description: -
* Member type: unsigned char [4]
* Get params: get_netadr(const NetAdr:adr, const NetAdrVars:var, dest[], const lenght); // Also returns a iplong value
* Set params: set_netadr(const NetAdr:adr, const NetAdrVars:var, const iplong_value); // Only iplong can to set
*/
netadr_ip,
/*
* Description: -
* Member type: unsigned short
* Get params: get_netadr(const NetAdr:adr, const NetAdrVars:var);
* Set params: set_netadr(const NetAdr:adr, const NetAdrVars:var, const value);
*/
netadr_port
};enum NetSrc#
enum NetSrc
{
NS_CLIENT,
NS_SERVER,
NS_MULTICAST // xxxMO
};enum NetChan#
enum NetChan
{
/*
* Description: NS_SERVER or NS_CLIENT, depending on channel
* Member type: int
* Get params: NetSrc:get_netchan(const index, NetChan:var);
* Set params: set_netchan(const index, NetChan:var, NetSrc:value);
*/
net_sock = BEGIN_MEMBER_REGION(netchan),
/*
* Description: Address this channel is talking to
* Member type: NetAdr
* Get params: NetAdr:get_netchan(const index, NetChan:var);
* Set params: set_netchan(const index, NetChan:var, NetAdr:value);
*/
net_remote_address,
/*
* Description: -
* Member type: int
* Get params: get_netchan(const index, NetChan:var);
* Set params: set_netchan(const index, NetChan:var, value);
*/
net_player_slot,
/*
* Description: For timeouts. Time last message was received
* Member type: float
* Get params: Float:get_netchan(const index, NetChan:var);
* Set params: set_netchan(const index, NetChan:var, Float:value);
*/
net_last_received,
/*
* Description: Time when channel was connected
* Member type: float
* Get params: Float:get_netchan(const index, NetChan:var);
* Set params: set_netchan(const index, NetChan:var, Float:value);
*/
net_connect_time,
/*
* Description: Bandwidth choke. (Bytes per second)
* Member type: float
* Get params: Float:get_netchan(const index, NetChan:var);
* Set params: set_netchan(const index, NetChan:var, Float:value);
*/
net_rate,
/*
* Description: If rh_get_realtime() > cleartime, free to send next packet.
* Member type: float
* Get params: Float:get_netchan(const index, NetChan:var);
* Set params: set_netchan(const index, NetChan:var, Float:value);
*/
net_cleartime,
/*
* Description: A sequence number that increases with each incoming bunch of packets.
* Member type: int
* Get params: get_netchan(const index, NetChan:var);
* Set params: set_netchan(const index, NetChan:var, value);
*/
net_incoming_sequence,
/*
* Description: The number of last outgoing message that has been ack'd.
* Member type: int
* Get params: get_netchan(const index, NetChan:var);
* Set params: set_netchan(const index, NetChan:var, value);
*/
net_incoming_acknowledged,
/*
* Description: Single bit indicating the state of acknowledgment for the last reliable message.
* Member type: int
* Get params: get_netchan(const index, NetChan:var);
* Set params: set_netchan(const index, NetChan:var, value);
*/
net_incoming_reliable_acknowledged,
/*
* Description: Single bit, maintained local that toggles between 0 and 1 to track the sequence of reliable messages received
* Member type: int
* Get params: get_netchan(const index, NetChan:var);
* Set params: set_netchan(const index, NetChan:var, value);
*/
net_incoming_reliable_sequence,
/*
* Description: Message we are sending to remote
* Member type: int
* Get params: get_netchan(const index, NetChan:var);
* Set params: set_netchan(const index, NetChan:var, value);
*/
net_outgoing_sequence,
/*
* Description: Whether the message contains reliable payload, single bit
* Member type: int
* Get params: get_netchan(const index, NetChan:var);
* Set params: set_netchan(const index, NetChan:var, value);
*/
net_reliable_sequence,
/*
* Description: Outgoing sequence number of last send that had reliable data
* Member type: int
* Get params: get_netchan(const index, NetChan:var);
* Set params: set_netchan(const index, NetChan:var, value);
*/
net_last_reliable_sequence
};Message argument types used with GetMessageArgType()#
enum MsgArgType
{
ArgByte,
ArgChar,
ArgShort,
ArgLong,
ArgAngle,
ArgCoord,
ArgString,
ArgEntity,
};Message data types used with SetMessageData()/GetMessageData()
HasModifiedMessageData()/ResetModifiedMessageData()#
enum MsgDataType
{
/*
* Description: Any part of the message
*/
MsgAny,
/*
* Description: The destination of the message
* Arg type: integer
* Get params: new dest = GetMessageData(MsgDest);
* Set params: SetMessageData(MsgDest, MSG_ALL);
*/
MsgDest,
/*
* Description: The index of the message
* Arg type: integer
* Get params: new msg_id = GetMessageData(MsgMsgId);
* Set params: SetMessageData(MsgMsgId, const msg_id);
*/
MsgMsgId,
/*
* Description: The origin of the message
* Arg type: float [3]
* Get params: GetMessageData(MsgOrigin, Float:dstVector[3]);
* Set params: SetMessageData(MsgOrigin, Float:srcVector[3]);
*/
MsgOrigin,
/*
* Description: The index of the recipient client
* Arg type: integer
* Get params: new targetId = GetMessageData(MsgTargetId);
* Set params: SetMessageData(MsgTargetId, const targetId); (acceptable indexes 0-32, 0 index also as -1 means NULLENT)
*/
MsgTargetId,
/*
* Description: The arguments of the message
*
* Arg type: string (ArgString)
* Get params: bool:GetMessageData(MsgArg, const argnumber, value[], const maxlen);
* Set params: bool:SetMessageData(MsgArg, const argnumber, const value[]);
*
* Arg type: float (ArgAngle, ArgCoord)
* Get params: Float:GetMessageData(MsgArg, const argnumber, &Float:value = 0.0);
* Set params: bool:SetMessageData(MsgArg, const argnumber, const Float:value);
*
* Arg type: integer (ArgByte, ArgChar, ArgShort, ArgLong, ArgEntity)
* Get params: GetMessageData(MsgArg, const argnumber);
* Set params: bool:SetMessageData(MsgArg, const argnumber, const value);
*/
MsgArg
};Blocking behavior types for messages
Flags for natives SetMessageBlock()/GetMessageBlock()#
enum MsgBlockType
{
MSG_BLOCK_NOT, // Not a block
MSG_BLOCK_ONCE, // Block once
MSG_BLOCK_SET // Set block
};