set_view
Syntax
native set_view(iIndex, ViewType);
Usage
| Parameter | Description |
|---|---|
| iIndex | Client index |
| ViewType | View mode |
Description
Sets the engine module view mode on a client.
Note
For a list of valid view modes see the CAMERA_* constants in engine_const.inc
The engine module uses a custom entity to achieve the camera effects and requires "models/rpgrocket.mdl" to be precached by the plugin.