fake_touch
Syntax
native fake_touch(entTouched, entToucher);
Usage
| Parameter | Description |
|---|---|
| entTouched | Index of entity being touched |
| entToucher | Index of entity touching |
Description
Forces an entity to touch another entity.
Note
This calls the game touch function even when the entities do not intersect. It doesn't change their origins and/or bounding boxes.
Return
This function has no return value.
Error
If an invalid entity index is provided or, if the index is a client index, the client is not connected, an error will be thrown.