rg_set_user_model
Syntax
native rg_set_user_model(const index, const model[], const bool:update_index = false);
Usage
| Parameter | Description |
|---|---|
| index | Client index |
| model | Model name |
| update_index | If true, the modelindex is updated as well |
Description
Sets the client's player model.
Return
1 on success, 0 otherwise